3D Character Animator

Acting · Body Mechanics · Lipsync — hand-keyed Maya

Watch the reel

The Reel

Demo Reel — Character Animation

  • 00:56
  • 1080p

About

The acting animator.

Passionate about acting, that’s the part I want to focus on.

I’m a 3D character animator, Gobelins Annecy graduate (class of 2025). My work focuses on what a character is thinking before they move — the beat before the action, the weight of a glance, the silence between two lines of dialogue.

What I bring on a shot: acting and facial performance, body mechanics, lipsync. Maya, full keyframe workflow.

Trained at Gobelins Annecy on the full character animation pipeline. Previously a Bachelor in 3D Animation at Paris Ynov Campus (2020–2023) and a first studio stint at Gorgo Project (2023).

Based in Paris. Fluent in French. English C1. Open to studios worldwide, one month’s notice.

In Progress

Semi-realistic quadruped acting shot, hand-keyed in Maya WIP

New acting shot — dropping July 2026.

A semi-realistic acting shot, hand-keyed: a single quadruped on screen carries a two-voice exchange, the performance living entirely in its body mechanics. Reel update coming soon, write me for a preview.

Let’s Talk

Looking for a character animator who treats acting as the craft?